Design Technology
Designing and making our future!
Design and Technology (D.T.) at St Anne's provides a motivating and meaningful context for using English, maths, science, art and computing knowledge and skills. The need to persevere is inherent in the study of D.T. and so it is a key subject in our pursuit of 'growth mindsets' across the school.
The D.T. curriculum aims to give young people the skills and abilities to engage positively with the designed and made world and to harness the benefits of technology. The children learn how products and systems are designed and manufactured, how to be innovative and how to make creative use of a variety of resources including digital technologies, to improve the world around them.
Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. Pupils learn how to take risks; as a result becoming more resourceful, innovative, enterprising and capable. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. D.T. also provides our children with the opportunity to work collaboratively for a purpose outside of the classroom.
Design and Technology in the Early Years
During the Early Years Foundation Stage pupils explore and use a variety of media and materials through a combination of child initiated and adult led activities. Adults plan DT activities linked to each topic (See curriculum overview). Child interests are also explored when they arise and are supported through next step planning.
Children have the opportunity to support their child initiated play through the continuous provision which gives children access to a variety of DT resources.
Indoors -
Construction kits: small and large, junk modelling, deconstruction building, mobilo, duplo, Lego, small and large wooden black, straws and connectors.
Cutting and joining resources: scissors, hole punches, hammers, nails, glue, sellotape, treasury tags, ribbon, split pins, wool, string, shape punches.
Media: paper, fabric card, bags, cardboard boxes, trays.
Embellishments: sequins, glitter, buttons, threads, pom poms, wool, ribbon, stickers.
Outdoors: planks of wood, tyres, fabric, canes, crates, pegs, ropes, reels, large wooden bricks
Key Stage 1
Investigative and Evaluative Activities (IEAs), Focused Tasks (FTs) and Design, Make and Evaluate Assignment (DMEA) lessons.
Home Learning
St Anne's Design Technology Curriculum Overview
Knowledge organisers
These knowledge organisers identify the key information that your child will need to have learned by the end of their learning challenge.
How do they help children?
They provide the essential knowledge that children need to cover in their learning challenges and can be used as a reminder prompt during lessons or revision tools.
How do they help parents?
They give you a clear understanding of what your child will be learning about each term and allow you to support and further their knowledge at home if you wish to.
We have developed our own Knowledge Organisers to support the delivery of the curriculum which contains a list of technical vocabulary with definitions.
Year 1 and Year 2 Knowledge Organisers
Year 3 and Year 4 Knowledge Organisers
Name | |
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Challenge- Electrical Systems.docx | Download |
Year 5 and Year 6 Knowledge Organisers
Year 1 Learning Challenges
Year 2 Learning Challenges
Year 3 Learning Challenges
Year 4 Learning Challenges
Year 5 Learning Challenges
Year 6 Learning Challenges